As the game auto saves, it creates a lag, which may disrupt the mine cart and cause it to fall through. If it’s ever moved out of position, set up your obstacles, break down the cart and the blocks it’s positioned on, and rebuild it, remembering to start it with the mine carts positioned to allow them to slide into their rideable states before riding the flying machine.Īs a final note, It might be a good idea to disable auto save while riding the machine. This design adaptation of SethBling’s original pattern is temperamental and can fail if that mine cart is ever moved once you have the flying machine in a rideable condition. Try to remember to work one step at a time, and without anything in your hand, to avoid a mechanical failure. You will also need to spam the stopping gate switches in order to stop the machine. As with SethBling’s original design, if you activate the forward or backward gate switches while the flying machine is in motion, it will stall and will need to be rebuilt in order to work again.
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